Sounds like a fun day! no? So I decided to clean up the mudbox monster sculpt, since it was made from a default sphere the Polygon distribution was very very uneven. At 2 million poly my mudbox was maxed out, yet there were still a lot of places on the sculpt that lacked definition. The solution currently is to retopologies the sculpt so that polygons are spread evenly and resculpt the details back onto the retop’d model, short cutting this process by baking a displacement map in Maya.
This is the first time I’ve followed this workflow, but thus far it has worked. the downside is that it takes a long time to do this, but by the end you should have a mid-res model with good topology for animations and even displacements.
This is also the first time I’ve used 3DCoat, I gotta say I’m thinking about forking out the $99 for the student version just for the retopo and UV feature, its pretty awesome.
Fun wasn’t it? This is the problem with polygon sculpting. Until Ptex and voxel sculpting is supported everywhere this will not change. Of course you can avoid all this if you start out with a base model that is already UV’d and has nice poly spread
Freestyle sculpt in Mudbox from default sphere, took me 2 – 3 hours for the sculpting and another hour for texturing & lighting.
This is a straight render from Mudbox with diffuse, spec and gloss maps. Light with HDR lightmap and a single direction light. I used both AO filters and tone mapping.
Was about 2 million polys, my poor computer was struggling real bad by the end of it. If I was to take this piece further will have to retopo it for sure.
The creature design is based on concept sketches by Jordu Schell.
Brekel Kinect
Brekel Kinect is an application using a Microsoft Kinect, and PrimeSense’s OpenNI and NITE.
and the guys from Autodesk Area did a quick demo of it with motion-builder also here. http://area.autodesk.com/blogs/louis/3ds_max_and_motion_builder_workflow_and_a_bit_of_kinect
what a beautifully packaged and executed piece.
just subscribed to this brilliant magazine ( download only ), 12 issues for a low low price of $50 aud. What a bargain!

link