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May 2012 16

Making some props for the sushi bar scene. All done in Zbrush cep for some simple base meshes which were done in Maya. These should look pretty nice rendered with Vray using SSS.


May 2012 15

Here are two work in progress shots of an Arch Viz scene I’m building. Everything so far has been made by me in Maya.

Day

Night

May 2012 13

Heres a still render / composite of my ongoing compositing project which will be moving image. Mehadeva Sky temple, high above the clouds.
I used photographic reference for the texturing, which is doing all the hard work in the render, Maya and Zbrush were used in modelling and creating normal maps. Vray was used for the render and vue was used to generate the background.

mehadeva

Click for 720p full res

May 2012 09

Found this great and currently free app called meshLab for IOS that lets you import your models and view them on the ipad in a interactive method that includes, rotation, zoom in , zoom out and 1 interactive directional light with self shadow. The apps lets you import and view a wide range of 3d formats like OBJ, STL, OFF, PLY.
This is a great find as I can import reference anatomy models and also show off my own sculpts! For a test I imported my Ninja crap sculpt in STL format which was roughly 500K tris and the app handled it fine. Really happy I found this app, definitely worth checking out if you want a fast and easy way to shop off your models.

http://itunes.apple.com/au/app/meshlab-for-ios/id451944013?mt=8 

 

May 2012 05

Matchstick – An arsonist demon. Zbrush character sculpt. based on painting by Zdzislaw Beksinski.

Matchstick - An arsonist demon. Zbrush character sculpt. based on painting by Zdzislaw Beksinski.

Apr 2012 26

Having some fun in Zbrush today, manga inspired character :)

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