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May 2011 31

Braindump from the last few days of work & research..

How to Add Motion Blur to your 3D Animation in Post Production by Creating 2D Motion Vectors in Maya

http://aloedesign.com/2008/12/maya-2d-motion-vectors-tutorial/4/

-NOTE-
The shutterangle of your camera possibly was set to zero, which results in no motion blur. Just select your cameraShape ->Special Effects and set the shutterangle to 144 (whatever you need).

…:mip.motionblur.node:… – CHEAP motionblur ( does not work with render layers or keyframed cameras )

http://ankitsharma.wordpress.com/2010/02/02/mip-motionblur-node/

Multi UV tile is black in Maya viewport

http://www.pixelcg.com/blog/?p=752&cpage=1#comment-7761

Using HDR SHOP to fake GI ( I used this technique to fake GI using a rendered chrome sphere in HDR than converting it for use in IBL.

Creating a Light Probe Image

http://gl.ict.usc.edu/HDRShop/tutorial/tutorial5.html

Panoramic Image Transformations – how to convert a high-dynamic range panorama between various layouts.

http://gl.ict.usc.edu/HDRShop/tutorial/tutorial4.html

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