Work in progress render of the skeleton battle, I am responsible for relighting and retexturing the scene. The light fog is really making a big difference to the scene and the lighting matches more closely with the previous scene now. This is one of the longest sequences that has been animated, so I am taking my time to make sure everything looks perfect to match the great animation.
Very happy to say I made the deadline to get this scene composited on time, so that a trailer can be cut in time for Cannes.
Enjoy the results, plenty of 2.5D trickery in After Effects with the main elements rendered from my favorite 3D program – Maya.
Please watch in HD!
Here are some scenes that I am working on for Cerebus 3D, very happy at how things are going here and super grateful for the talented bunch of people putting in the hard work on the project.