-->
Jan 2012 25


This is the result of about 2 days playing with Nuke for the first time. Using all nuke tools for the composite, matchmove & roto. CG was rendered using Vray multichannel EXR. Here is the nuke script, a bit messy but I’m just learning :)

Dec 2011 08


A short compilation of what went into the creation of the CG / Live Action short film Anomaly. This was the companion video for the 2011 VES awards which Anomaly was entered for the student VFX category. . sorry its a bit short I couldnt show all the breakdowns as there was a time limit of 1 minute… WATCH FULL MOVIE HERE – http://vimeo.com/26189826

Nov 2011 17

medals_of_honor_TITLE_-_vfxforge

 

Sculpted in Zbrush and composited in photoshop.
Time taken – about 10 hours or so including research.

Aug 2011 25

Very happy to get my hands on this brand new tech from Autodesk _labs called Project Photofly. This technology uses a series of 2D photographs stitched together to create a photo realistic high density polygon model and texture using cloud computing for the heavy grunt work via the photo scene editor GUI. Here is the result of my first attempt with Project Photofly using a clay Buddha sculpture of mine.

3D model created with Photofly rendered with Maya Mental Ray

Click for 2000px x 720px Hi-res

Here are the photos I took to create the model. I ran out of light to take some top down photos, which caused problems in the stitch later.

Here are the photos I took to create the model.

Here are the photos I took to create the model.

So if you are wondering what you can use with this cool new tech? For one digital set extensions, props and background elements can now all be made simply by taking photographs, yes you can take photos of set and recreate it in 3D, check out this great example.
Clever people have also figured out this is a great way to create models for games using photofly + Zbrush, here is a very detailed tutorial series covering step by step process to transfer the hi-res photofly mesh to a low-res game friendly mesh.

Now, you can use the above tut to generate VFX ready meshes as well, why? because the mesh that comes straight from photofly while very high in detail is not production ready, the tris are often in many disconnected islands and the UV is pretty random. So for any production use its highly recommended that you retopo the mesh and transfer the details. Tools like 3Dcoat, Maya / Mudbox and Zbrush will all do this for you.

If you are keen to find out more, here is a little demo I created showing the workflow from photofly to Maya / Mental Ray. Enjoy! I think we should be seeing some new production ready tools from Autodesk using this new tech soon, not only for modelling, but also for 3D tracking ( Matchmover update please! )

Update: A little FYI if you have issues connecting to the cloud ( http://labs.blogs.com/its_alive_in_the_lab/2011/08/steps-for-identifying-network-issues-with-project-photofly.html )

Jun 2011 27

I’m happy to announce my short Sci-fi horror film “Anomaly” is finished!

The next step will be to enter a few festivals with it so depending on the entry conditions I might not be able to show the complete film until than. But we are planning a private screening in August, hope you will be able to make it!

In the mean time, I will be cutting a short trailer and uploading a few more photos from Anomaly as part of the press pack, this is the latest poster featuring our beloved demon hellspawn.

If you haven’t already check out the facebook page for Anomaly, where release and screening details will be posted.

Thank you to all my friends for their support the last 6 months!

Anomaly Creature Poster promo

Anomaly Creature Poster promo

May 2011 24


Anomaly Movie Poster - Click for Large Size

Anomaly Movie Poster - Click for Large Size

Anomaly Facebook Page

Page 1 of 512345