Sep 2012 30

Finally got around to finishing up this scene, here is a test render with low quality settings. The complete scene will feature Cerebus completely destroying the statue from the feet up.

The statue destruction was simulated using DMM and dust particles were done with maya fluids. Final render should remove the noise and incrase details.

Sep 2012 28

Been working on this scene for the last few days, had to texture and remodel a basic layout of a citadel into a mid-res model also reshaded the dragon for the scene. Can’t wait to render this sequence out.

I also took the plunge and learned maya muscle system, which I attached to the exsiting dragon rig for some nice secondary effects.


Sep 2012 22

Something different, a nice anamorphic landscape scene. Two nomads and their camels are passing through a giant gate of stone. Look carefully at the structure and you will find the arch is made of heads and the inscription Ghost Gate in traditional Chinese.
At the gate of Ghosts - vfxforge

At the Gate of Ghost
Digital ( Zbrush, Maya, Vue ) 2012
Click the image to download the original 1920 render.

Sep 2012 14

A cover commission for electronic music producer Proxie titled “A Bridge too Far”. The premise of this cover is based on a real life operation during WW2 called “Market Garden” Where allied troops were tasked with capturing and holding several bridges. A fallen allied soldier is releasing a grenade as a last effort to halt the advancing German tanks.

A bridge too far - EP cover

Click image for the hi-definition 2300 x 935px Original.

Occlusion pass

Occlusion pass

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